DIGITAL IMAGING
CURRICULUM OVERVIEW
Digital Imaging I introduces the computer as a creative tool for visual art, with a focus on gaining proficiency in Adobe Photoshop. Students learn photo retouching, painting, collage, and drawing techniques. The operation of scanners and printers, file management, and digital practices are covered. Includes a discussion of digital art concepts and examples of digital media in contemporary art and design. Each project is designed to introduce students to different aspects of the program Photoshop. Contemporary artists often use digital means to create their work and we will explore how the computer can be used as a tool for any artist.
COURSE OBJECTIVES
Students will be able to: Manipulate bitmapped images in a variety of photo retouching, collage, and digital painting and drawing techniques Create original digital artworks that are expressive and/or communicate meaning Present and discuss your artworks within the context of their time through critique utilizing the medium-specific vocabulary
At the end of the course, students will know
The basic tools in Photoshop
how to create or alter images using Photoshop
Be able to participate in a digital imaging discourse. Be able to design/create high-quality digitally-based work.
COURSE ENRICHMENT
Enrichment will be provided through lectures, videos, classroom demonstrations and looking at artists and designers in the field.
COURSE RESOURCE MATERIALS
Students do not receive textbooks in class but there is a lot of information students will compile during each semester. Each project will be accompanied by an instruction packet that complied at the end of the course will be a review guide of all that was learned. Students are expected to keep an archive of this material, as it will become their textbook for the semester.
COURSE EVALUATION
Rubrics and student check sheets outlining the requirements for a successful project are reviewed for each major assignment before final grading. There is a grace period of one week where work may be handed in late without penalty; afterward work is downgraded two points for each day that it is late. Students are assessed on both a technical understanding of the software and aesthetic expression through their own creativity. When they hand in their work, they will include a rubric on which they will assess their work using the following criteria:
Idea Development- How well the students interpret the goals of the project.
Craftsmanship- How effectively students use the tools and materials.
Organization- How well students use the Elements and Principles of Design.
GRADING POLICY
Classwork/Projects - 80% of the grade
Studio Practice - 10% of the grade
Quizzes/Sketchbooks- 10% of their grade
POLICIES AND PROCEDURES
Students are to handle all class equipment, (including computers, machinery, tools, and electric tools with care. Cell phones, headphones, I-pods, etc. will not be allowed in class. Food and beverages are not permitted in the classroom at any time. Class lab time is expected to be spent working on assignments. Students will not be allowed to defer until a later time.
TEACHER AVAILABILITY
The instructor is available each day for extra help after school until 3:00 PM and by appointment during mutually convenient times. Parents can contact the instructor by email: pperry@eufsdk12.org.